Atomine is a twin stick procedural shooter rogue-lite set in a virtual world with minimalist design, where the player recounts on the screen the real events of STUXNET, the first weapon ever created in the form of computer virus.
In every run the player has to clear the level area from all the enemies in order to unlock the portal to the next level. During the run every killed enemy will leave on the ground XPs, energy and/or weapon modules.
Fast and Fun
Atomine is fast. There are a lot of enemies and you have to kill all of them to complete the levels. But don't worry, you have infinite ammo and a (great) modular weapon system.
Weapon System
In Atomine the player can modify his weapon using special modules that can be find in the game. The modules have effect to specific parts of the weapons: type of bullet, number of bullets, rate of fire and other mutators.
Procedural Generated / Roguelite
The world of Atomine is composed by levels procedurally-generated. Every level has different type of enemy and environment.
The player has to complete all levels with only one life. If Atomine is destroyed, the game is over.
Counter Hacking
During a run, the system can detect the intrusion and modify the game, so player must act quickly!
If the player fails to hijack the counter hacking maneuver, the challenge will become really tough.
Boss Battle
There are not only "small" enemies. Atomine must also defeat big and powerful bosses.
In 2011, Sergey Ulasen, discovered STUXNET, a malicious computer worm, initially spreaded via Microsoft Windows, and targeted Siemens industrial control systems, defined as a sleeping threat, waiting for a trigger to start its activation. STUXNET is the first discovered malware that spies on and subverts industrial systems, and the first to include a programmable logic controller (PLC) rootkit. The worm has been founded infecting especially nuclear power plants and oil drilling systems.
Atomine, like STUXNET, is a virus who needs to get stronger in order to reach and eventually infect and compile itself into the target source code. The electronic voice in the background and many element on screen, tell to the player what's the target of the run.
- Unique Weapon System: The player can program his/her own Weapon that better fits the personal gameplay style.
- Every run is different and procedurally generated.
- Tons of unlockable items, enemies, bosses and more.
- Steam Trading Card
- Controller Support
1、所有游戏一经使用将永久与您Steam平台帐号绑定,无法剥离,无法二次销售,因此售出的商品不提供任何退换货服务(包括但不限于买错游戏,配置不符,网络问题,游戏限区等)。如您对此持有异议,请勿购买。强烈建议您在购买游戏之前,先了解游戏的配置要求,语言版本,使用地区等基本信息。
2、本店只出售steam激活码,不会索要账号及密码,不会提供低价区礼物,所以请放心,不会对账号造成任何损害。如有其他人员假借平台名义索要任何账号相关内容请勿上当受骗。
3、所有激活码均为正版渠道,价格相比礼物区会贵点,不会有红号、礼物索回等风险。
4、如有其他问题或者合作建议,请与我们联系。诚邀各位游戏开发运营商、以及有推广意向的用户合作。
一、付款成功后,可在查询订单在中,提取CDK.
一、打开Steam客户端,点击右下角《添加游戏》,选择--在Steam上激活产品....
三、输入订单中的CDK,点击下一步,就可以添加入库了。