Twitch implementation


RoadMap


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About the Game

Don't buy it, for the love of god.

This is a test game, my first project, and it's meant for research purposes.

It's poorly optimized, and while it's playable, there are no plans to finish it. I'd just like to keep testing it.

We Will Get Revenge is a challenging Roguelite-Shoot'Em Up game with interesting mechanics and physics in which you will have to take revenge on those who destroyed the earth.

Key Features

  • Replayability with unique and unrepeatable runs

  • Cooperative Multiplayer

  • Master Upgrade System

  • Critical Decisions

  • True Enemy Protocol

  • Twitch Implementation

No playthrough is the same

  • Various Ships with unique weapons to choose from

  • Pilots with bonuses to combine

  • Powerful Bases to select from

  • Dozens of Weapons to find and unlock

  • Hundreds of Power-ups to upgrade

  • Dozens of Challenges, decisions and missions

  • Dozens of new Enemies and Bosses to face

  • Procedural maps

  • Mutators to modify each run

  • A hateful Rival with True Enemy Protocol

  • Everything this and much more succulently distributed throughout 30 levels of difficulty that you must unlock

Gameplay

The main premise is very simple. Defend your base at all times and completely destroy any enemy that stands in front of you but... With a gratifying number of missions, challenges and mini-games we can forget about those repetitive experiences:

ENEMY ATTACK

Simple missions where you have to defend your base and destroy all enemies.

STATION CAPTURE

Mission in which you must retake control of neutral stations before the enemy destroys them.

ESCAPE

Mission in which you must dodge obstacles, destroy barriers and enemies, evade turret attacks and more, all while being chased by a powerful explosion.

MINIBOSS AND BOSS ATTACK

The name is more than enough, but it is important to mention that each of these rivals has unique mechanics, random patterns and others not so random, weak points and strategies that require great skill.

COMBAT EVENTS

If you like risky decisions this is for you, random missions where you will have 4 choices with possible positive, neutral or catastrophic outcomes and that will commonly trigger battles or combat challenges.

OPPORTUNITY EVENTS

Similar to combat events but here the choices can take you from huge credit rewards or unique boosts to automatic damage to your base or the loss of all your upgrades.

ASSAULT TO STATIONS

Massive combats against enemy stations with the support of allied ships in unique conditions.

ISOLATED LOOTS

Magnificent rewards in which you must decide whether to take the easy path and get a safe but simple reward or choose the path of the samurai and put your skills to the test with unique mini-games, battles or challenges to get powerful rewards.

REFUELING STATIONS

What better way to describe this than space shops and markets, buy upgrades or weapons, repair your base or recharge shields.

True Enemy Protocol

Your worst nightmare comes true: a rival that will evolve along with your game. You can choose between two versions:

Simple:Let's avoid spoilers, so I'll just mention that it has the ability to annoy you at almost any time, plan ambushes, interfere in a battle, sabotage your base and even make you lose some rewards.

Complete:If you really want to suffer, welcome to hell. Just like simple mode but on steroids: it will have almost human capabilities, it will be able to make you suffer in unique ways like a real rival, it will strategize at the level of a genius and will make you feel afraid of his mere presence - of course without being an invincible or super powerful enemy.

Upgrading System

When you start each run you will start the same way, with your basic ship and preset weapons, but there are ways to improve it so you can progress through each game and each difficulty level.

Unlockables:At the end of each game you will get temporary fragments that you can use to unlock new weapons, ships, pilots, bases, stations, missions, improvements and much more.

Master Level System:Everything in this adventure can level up as you use it, weapons, ships, pilots and main bases will improve minimally with each fight permanently.

Basic Power-ups:Powerful upgrades to choose from for every win or reward, choose wisely.

Elite power-ups:Even more powerful than the Basic ones, they significantly change the way your weapons work and open the way to new strategies.

Implementation for Twitch

Link your account and allow your audience to participate in your destiny.

They will vote to decide your fate: good, bad, terrible, what could go wrong?



游戏说明:

1、所有游戏一经使用将永久与您Steam平台帐号绑定,无法剥离,无法二次销售,因此售出的商品不提供任何退换货服务(包括但不限于买错游戏,配置不符,网络问题,游戏限区等)。如您对此持有异议,请勿购买。强烈建议您在购买游戏之前,先了解游戏的配置要求,语言版本,使用地区等基本信息。

2、本店只出售steam激活码,不会索要账号及密码,不会提供低价区礼物,所以请放心,不会对账号造成任何损害。如有其他人员假借平台名义索要任何账号相关内容请勿上当受骗。

3、所有激活码均为正版渠道,价格相比礼物区会贵点,不会有红号、礼物索回等风险。

4、如有其他问题或者合作建议,请与我们联系。诚邀各位游戏开发运营商、以及有推广意向的用户合作。


激活步骤:

一、付款成功后,可在查询订单在中,提取CDK. 77cdk

一、打开Steam客户端,点击右下角《添加游戏》,选择--在Steam上激活产品.... 77cdk_Steam激活

三、输入订单中的CDK,点击下一步,就可以添加入库了。 77cdk_steam入库