I created Dark and Deep because I wanted to bring a totally new visual aesthetic to the horror genre. There is not a game that looks like mine. My art process is unique, bringing the illustrations of 19th Century Artist, Gustave Doré into a new dimension.
My Journey Making this Game
I have had a lifelong obsession with conspiracies and mythology. I made Dark and Deep to share my love for the strange and ancient with the horror game community. Through the 4-6hr playtime of Dark and Deep, you will be intrigued, unsettled, and mystified by the blend of strange storytelling and meaningful mechanics I have devised for you.
DARK and DEEP
You play as Samuel Judge, a loyal fan of the mysterious conspiracy podcast, "Dark and Deep". Plunged into a shadowy and dangerous landscape, you must survive... and you are not alone.
-Unveil hidden secrets and lurking enemies with a collection of mystical frames given to you by a mysterious observer.
-Battle what lurks in the shadows using your frames and ancient supernatural machines discovered in the world. Don’t let what hides in the deadly darkness steal away your light.
-Survive in a cryptic and surreal world filled with dangerous inhabitants and challenging puzzles.
Use magical picture frames to fight hidden creatures and reveal important objects. The frames are windows into a terrifying world, but also tools to banish the darkness. Unveil the conspiracy before the shadows swallow you.
Listen to the podcast. Experience the unraveling as your favorite conspiracy podcast comes too close to home. Become embroiled in a dramatic tale of intrigue and betrayal where the real and surreal collide.
Solve physics puzzles using powerful ancient machines of cryptic origin. Manipulate gravity and clear a path through the deadly fog. Use precious embers of light in the darkness to show your way. But beware… The creatures in the shadows want nothing more than to steal your light.
Dark and Deep features a totally unique aesthetic, which uses the art of 19th century master artist, Gustave Doré as the textures for much of the game. Doré was legendary for his detailed black and white illustrations of mythological and historical scenes. Dark and Deep uses his aesthetic to tell a surreal cosmic horror story where the boundaries of sanity and reality are bent and broken.
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